Using Flash

Adding content into Flash based presentation templates

Adobe Flash is a web based medium that allows interactivity and engaging media to be placed in e-learning web pages. Flash is able to bring together audio, images, video and interactivity into a single medium.

Whilst creating Flash from scratch is not very easy, building content from Flash based templates can be as simple as clicking or dragging and dropping. Flash is able to read the learning content to be displayed from .xml files. These xml files can be edited using a editing interface that accompanies the flash templates. This allows you to incorporate your own media rich and interactive content into a Flash presentation template.

Applications for Rapid E-learning Development (ARED)

ARED is a tool that allows you to produce a range of interactive elements or activities for inclusion in your e-learning resources.

These model/activity types:

  1. Present information about a topic – This activity allows you to present information about a topic. The presentation has a menu of topics and provides text and images in the information about each topic. Key words can be set up that allow the student to get more information on words or terms.
  2. Apply control measures to targets in a scene – This activity requires learners to choose from a set of options (control measures) and apply them to areas (targets) in a scene. These options can include such actions as move, adjust, close and repair. When a student selects the appropriate action, the scene changes in response to the action or provides feedback if the action was inappropriate.
  3. Label targets in a scene – This activity requires learners to apply a set of labels to target areas in a scene. The learner is able to drag labels to regions on an image and see if they have been placed in the correct location.
  4. Sequence steps in a process – This activity requires learners to place a set of steps in a correct sequence. The steps can be presented in the form of images. The student drags these to place then in the correct order.
  5. Review knowledge about a topic. – This activity requires learners to answer a set of questions about a topic. Feedback can be provided based on the answers selected.
  6. Scenario – This activity requires the learner to navigate through a scenario by making choices or decisions at each scene of the scenario. The student can reach a satisfactory conclusion to the activity by making correct decisions or learn from their incorrect choices.

Resources

Last modified: 15/9/08