
Roleplays (online)
Assume an identity, research their views and play the game in character to solve problems and explore issues
Samples
Baudin - An Online roleplay
An online roleplay designed for foreign language students.
| Source | ONline roleplay by Mary Aquino and James Taylor from Central TAFE's Academic Development Centre, Perth. |
|---|---|
| URL | http://members.iinet.net.au/~williamo/mary/HTML/current.html |
| Use | Designed for foreign language students |
| Delivery | Requires skills in the use communication tools in a WebCT and skills in the development of roleplay scenarios. WebCT or similar Learning Management System. |
| Customisation | This site provides a model of a roleplay delivered in WebCT. |
| Availability |
The Christmas Party from Hell
This is a role-play simulation about sexual harassment in the workplace. The purpose was to raise awareness of sexual harassment policy and procedures.
| Source | The Christmas Party from Hell by Marie Jasinski and Roni Linser |
|---|---|
| URL | This website has been recently taken offline. With permission, we have provided a mirrored copy of the original website |
| Use | The purpose was to raise awareness of sexual harassment policy and procedures amongst TAFE staff |
| Delivery | This roleplay uses the Fablusi software. Facilitators require training in the use of Fablusi softwareand in the development and delivery of roleplays. |
| Customisation | NA |
| Availability | NA |
Direct and control traffic - Record vehicle incident
This task asks students to read the notebook entries from a security guard who witnessed an accident and prepare relevant reports. They take part in a debrief role-play.
| Source | The Christmas Party from Hell by Marie Jasinski and Roni Linser |
|---|---|
| URL | http://tle.tafevc.com.au/toolbox/items/8e068696-4b24-3dd2-52c8-e8424b9465cd/1/ViewItem.jsp? |
| Use | Security Students undertaking the Certificate II in Security and Investigative Services delivery |
| Delivery | Can be delivered using a CD or loaded into a Learning Management System such as Moodle, Janisons or Blackboard. |
| Customisation | The material in this Toolbox has been developed to allow for customisation. |
| Availability | Available for preview and download from the Toolbox Learning Object Repository. |
Why include online roleplays?
Online roleplays create a simulated environment allows learners to consider authentic situations in a safe environment. Learners are involved in engaging and experiential learning.
Features
- participants are allocated roles to act out within a scenario
- participants solve problems that are introduced within the course of the roleplay
- participants and facilitators take part in a debriefing stage, either online or in a face-to-face situation.
Integrating online roleplays
Design steps
In the planning and design stage the teacher/designer will have to :
- Set up scenarios.
- Allocate roles. Each stakeholder role will have different issues and perspectives on the scenario. The roleplay moderator may provide all the details of the particular role OR the participant may be required to use research skill to find out about their character.
- Consider providing selective information to each participant. The moderator/designer may provide some participants with 'secret' information which is not available to all participants. This creates hierarchies and tensions within the roleplays.
- Provide resource materials for learners to manipulate and research. The website or Learning Management System used for the roleplay may include a section with useful resources for each character to access. These can include a variety of content and character information that can take the form of videos, podcasts and web-based content.
- provide a range of communication tools for the participants to communicate both synchronously and asynchronously (discussion forums, private topics, chats, emails, wikis, blogs).
The effectiveness of the roleplay will also largely depend on the debriefing stage. Following the roleplay timeline the teacher spends significant time in the online debriefing . This may take more time than the actual roleplay. The debriefing session can happen face-to-face or within an online discussion forum or virtual classroom. Some questions you may wish to ask during the debriefing phase are:
- How did you feel during the roleplay?
- What did you learn?
- Did you form any alliances?
- Did you need to compromise?
- What sort of communication skills did you need to use?
- What did you learn about the subject matter of the roleplay?
Additional resources to assist in the development of role plays are available at http://www.learningdesigns.uow.edu.au/guides/info/G1/index.htm
Assessment
There are many ways that you could build assessment into the roleplay. This may include:
- self assessment which is negotiated with the learner prior to the roleplay and may involve detailing the skills, attributes and capacities that the learner will attempt to demonstrate during the course of the roleplay
- teacher assessment based on a predetermined rubric of skills and knowledge
- Use of Online Self and Peer Assessment Tools
- reflective journal or blog by learners on the roleplay experience.
Technical notes
The roleplay takes place in either a dedicated roleplay software package, such as Fabulusi, or in a learning platform such as Blackboard or WebCT which can be configured to creat the roleplay environment. Often these software packages are set up to replicate the proposed environment and include spaces that allow for different types of communication between participants. These may include coffee shops, libraries, newspaper offices, Human Resources department etc. If you are using a learning management system you can creat these spaces in the discussion forum.
Skills
Facilitators of online roleplays will need to have skills in a range of areas:
- development of roles, scenarios, assessment criteria
- online moderation and facilitation skills
- ability to develop an online environment to host the roleplay
- Online Self and Peer Assessment frameworks
- debriefing skills.
See also
- Blogs
- Chat sessions
- Case studies
- Discussions
- Emails
- Journals
- Podcasting
- Videosharing
- Virtual classrooms
- Web-based content
- Wikis
From the Framework
More resources from the Australian Flexible Learning Framework
- ‘At Risk’ – An online role play
During this Workshop learners engage in an online role-play titled ‘At Risk’. Learners are asked to read a scenario that has seven ‘players’. Learners are allocated a role as a ‘player’ in this scenario. Your task will be to resolve the problems that are raised in the scenario.
http://pre2005.flexiblelearning.net.au/projects/resources/At_Risk_Online_Roleplay.pdf - Needlestick: A Role-play Simulation Transformative Learning in complex dynamic social systems
Educators will need to understand the motivations of the digital generation if learning is to engage and be effective.
http://leaders.flexiblelearning.net.au/fl_leaders/fll02/papers/roleplay_fannon.pdf - Fablusi: The complexity and creativity of web-based role play
http://community.flexiblelearning.net.au/ProfessionalDevelopment/content/article_624.htm - Groove roleplay tool
The role-play tool is an educational application designed to allow a role-play to be carried out within a Groove Workspace. The tool was carefully designed with flexibility in mind to allow any role-play to be carried out within the tool.
http://flexiblelearning.net.au/projects/toolsuite.htm
Tools and resources
- Using role plays to stimulate reflective online discussion participation
http://www.odlaa.org/publications/2003Proceedings/pdfs/campbell.pdf - The Learning Designs website
This website has a huge range of resources and articles related to online roleplay.
http://www.learningdesigns.uow.edu.au/guides/info/G1/index.htm - Fablusi Roleplay software
http://www.fablusi.com/ - Project EnRoLE
This project builds a community of university teachers who are using online role play and develops a repository of sharable/reusable role play learning designs with an associated peer review process
http://www.groups.edna.edu.au/course/enrol.php?id=1511 - Learn Outside the Box - Reframing the Questions by Combining Scenario-Based Learning with Online Role Play/Simulation
http://ajax.acue.adelaide.edu.au/~calgary/ - Mekong e-Sim
Participants adopt the roles of stakeholders and respond to proposed development issues in the Mekong River basin. Through research and interaction with other persona, participants build a case as to whether the proposed development should proceed or not, which they present and defend during an online public inquiry. Throughout the e-Sim, communication is via the interactive features of the online learning environment (including email, group and class discussion board forums).
http://www.adelaide.edu.au/clpd/resources/publication/confpapers/ICET2004paper.pdf - Ten Secrets of Successful Simulations
An experiential simulation can be a wonderful training method. But it’s easy to create a one that is not as effective as it could be. Here are some suggestions for improving your chances of being successful.
http://www.stsintl.com/articles/tensecrets.html - The Zen Of Being An Effective 'Mod' In Online Role-Play Simulations
Moderating role play simulation is itself a wondrous experience, a wild and exciting tour through an amazing array of ingenuity and imaginative strategies developed by participants to reach their goals.
http://ausweb.scu.edu.au/aw02/papers/refereed/ip/paper.html