designers
as learners:
igniting the spark for web-based roleplay
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Questions
to focus discussion on the
theme of “ Designers as Learners” |
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In
1999, Marie Jasinski asked Professor Tom Reeves from the Dept of Instructional
Technology, University of Georgia:
Can
you effectively design for online learning if you are not an avid user
of the online environment yourself?
Here
was Tom’s reply:
I
doubt it! There are few great writers who have not been voracious and
critical readers. Designers must be users. They need to experience
first hand as many
types of interactive learning environments as possible.
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We
agree with Tom – what’s your view?
We
may not have the answers, but we’re asking better questions - and here are some
of them!
- How
important is it for online designers and facilitators to have first
hand experience as online learners?
- How
can we be sure that we are designing from the perspective of learning
and personality styles
that differ from our own?
- What
level of emotional buy-in are we seeking to achieve through our learning
design? And... having
defined this, how do
we achieve the desired
effect?
- How
can web based role-plays enhance effective online communication skills?
- What
are the important online communication skills for an online facilitator?
- What
demands does role-play place on designers, facilitators and learners?
- What
other stakeholders need to be involved and what roles do they play?
- Is web-based role-play an appropriate and sustainable methodology
for the vocational education
and training sector?
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complexity | intuition | unpredictability | comparisons | personality | emotion | communication |
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designers
as learners:
igniting the spark for web-based roleplay | 2003 |