Online Role-play -
a beginner’s perspective

 

 
back | home

Fablusi
Debrief

How did you feel?
What happened?
What did you learn?
How does this relate to your context?
What if....(any changes you would make)
What next? ( Your conclusions)

   

How did you feel?

  • Unsure
  • Uncertain
  • Lost in the software
  • Not sure what the boundaries were
  • Unbalanced
  • Excited but terrified that I would do something really bad
  • Worried about the time commitment and the timing of the whole thing.
  • Frustrated at the way the program was actually set up. Not being able to edit or proofread was very annoying. If you forgot the subject line, you couldn’t go back.
  • Overwhelmed at the sheer number of threads in some of the forums like street talk. Found it really hard to find the time to read them all thoroughly. Not being able to expand all messages was a real pain. It would have saved me heaps of time being able to do this.
  • Almost obsessed at some points - had to get in there and check it out to see what was happening, but really frustrated that I didn't really have the time to put into it that I would have like to.
back to top
 
   

What happened?

  • Started playing
  • Got into the role
  • Tried to make alliances but didn’t really seem to be able to. I would have thought there would have been more camaraderie with the staff, but found out at the debrief the two staff members were having private emails basically deciding to circumnavigate my role. Of course I wasn't aware of this at the time.
  • Found some parts really difficult. Felt had very formal role that conflicted with private/public persona
  • Found the technology very frustrating. Threaded discussion as I’ve discussed in another section, but also the chat room. I met Robyn in the chat room on a Saturday. The actual chat was very painful. The screen kept refreshing and I’d lose my place and have to start again. When I got into the chat room, Robyn didn’t really seem very interested in talking. She kept fobbing me off which I found very annoying and disconcerting. She’d gone out of her way to set up a chat on a Saturday but then only wanted to literally spend 10 mins. It may have been the technology, but I was left really wondering what was going on. No adequate explanation was given why she didn’t really want to chat after she had gone to all the trouble of getting me there.
  • Found I didn’t really have anyone to turn to for advice. I was pretty much out there on my own. The staff appeared to have taken over the P&C forum rather than the staff room, which I found quite disconcerting.
back to top
 
   

What did you learn?

  • People's hidden agendas are not always easy to ascertain
  • Lots goes on behind the scenes that you may not be aware of
  • Role play is a valuable teaching/learning tool
  • Need to have the time to commit to the role play
  • The difficulties of trying to communicate with people out of context. Just suddenly plunged into a world may have limited knowledge about. Found it very difficult being so isolated. Not having a 'higher authority to call on' or even directives to look at.
  • The limitations of the technology and how it can discourage you, but at the same time being a bit of a clicker, I just clicked around until I figured out how to do it.
  • To remember not to give away who I was by giving information that would put me in context, eg. I think I said in one of the discussions that I was taking the year 6 kids on an excursion so wouldn’t be around much. The only other person I knew in the simulation was working with me on another project and because of this knew that I was actually going to Sydney on an excursion with my Diploma 2 students. It obviously wasn’t a great leap for her to figure out who I was. I know I almost gave it away another time by mentioning I was going to Sydney, which would have told everyone that I was one of the NSW people.
back to top
 
   

How does this relate to your context?

  • Public versus private persona. This was a very interesting situation. I like to be part of the crowd, but found it difficult to do so. The street talk was so big and confronting that I found it took a long time to get into it. These people seemed to be so at ease with the whole thing, especially Simmo, who I now know was in her fourth simulation and found that this worked the best. I was asked at the debrief why I didn’t sign the petition. The major reason for this was that it would have given away my private agenda very publicly very early on.
  • Fostering debate within the community. This was one of Bernard’s core roles. He was very keen to do this and did it quite well. I don’t know that it got anyone anywhere though.
  • Able to practice strategic questions. This is a personal goal of mine (Margaret not Bernard). I went to this great workshop based on the work of Fran Peavey that demonstrated the use of strategic questions. I’m trying to use them within my work and personal contexts. (Work seems to be easier than home I have to say). One of the first questions to ask rather than Why don’t you agree is what concerns you most about this issue. It cuts to the central core of the matter. There are also questions on feeling. It is very similar to these questions but there are 11 different question types in total.
  • Shows there is not always an easy or obvious solution. This was probably my greatest concern with the whole thing. This money suddenly seemed to be available. I find that in real life, money is often not available. People were happy that the council were going to pay for a wire fence and rose hedge/garden, but the realities are often that people make these promises. I think it was stated that when the money was available. Maybe I’m a bit of a cynic, but when they say things like this I don’t think the money ever comes available. This actually was one of the hardest things about the whole thing for me. People were promising money or going to lobby the government, but the realities were that we were all making it up.
  • Made me aware of people's hidden agendas. I’m pretty much an open book. What you see is what you get. I tend to say what I think and try to stand up for my beliefs. However I am realising more and more many people do not do this. I have to confess I find this one of the most frustrating things when I’m dealing with people., especially students. Many people seem unwilling to foster debate and to disagree. As a teacher I really like it when students challenge me. Get me to put my money where my mouth is. I try to do the same to them. If it expands both our understandings of issues then it’s worthwhile. Many people do not seem to want to look deeper into issues, and want to find the superficial quick answer. Oops seem to have got a bit carried away!
back to top
 
   

What if....(any changes you would make)

  • Not allowing teachers access to the P&C forum. I think teachers and parents need to chat, but I felt the P&C Association was a much more formal agenda than it was given. It is almost the public face of the parents. In my experiences of being a parent, also a teacher and president of the P&C the three do not always mesh so easily. I think you almost need 3 different rooms. One for parents that cannot be seen by staff. In my children’s school, much of the P&C discussions do not happen during P&C Meetings. Often meetings will start with everyone in the room being aware of an issue that the Principal is not aware.
  • Teachers and parents will often chat in the playground or down the street. The Principal may not be aware of these chats unless one of the parties tell him/her.
  • Be able to see all posts expanded.
back to top
 
   

What next? ( Your conclusions)

The big question here is would I use this sort of thing in my classes. What did I get out of it? Was it worthwhile? Would I do it again? Would I have played any differently? I sit here pondering all of these questions and draw a big blank. I don’t think I would use the needle stick application only because it doesn’t really match up with any learning outcomes. I could see some different applications being relevant to my field, which could potentially be able to be used within my subject area. For example it could be set around a Child Care Centre, the issue of children with HIV being in the centre. You would have the potential of a number of different people including the 9 staff in the centre (could even be more). The council administrators (being a council run centre – at least 3 – 4 people) the media, parents in the service and so on. My biggest concern about the whole thing would be that it could get out of control. I would need to be assured that I was meeting the learning outcomes of the modules. Changing attitudes and beliefs is very much core to what we do, however they are not always evidenced in the learning outcomes that we teach.

Getting students into a role could help them see the other side of the issue. I wonder if you should actually get people to take a role that is totally foreign to them so they can see the other side of it. But it if is totally alien, they may be so out of their comfort zone they cannot operate in character. When debriefing with the other participants in needle stick, this is one of the issues that came up that people’s characters were very different from their real life persona. Some found it great, others confronting. I think I made Bernard more like the formal side of me. I didn’t like that he was seen as ineffectual so I tried to get him to do things that were within the role such as talk to everyone, but found that in actual fact he couldn’t really do much about the whole thing.

You would also need to convince the participants that it was a valuable learning experience. Like Kate has done, you would definitely need to have some pre-work to get everyone to look at it as more than a game. I think the learning outcomes need to be really clear and able to be developed and assessed by all individuals and of course the moderator.

Overall I found it really valuable. I just wish I had more time to have really put into it what I would have like to. I also wish that there had been more people involved to form alliances, negotiate etc

back to top
   
home
  complexity | intuition | unpredictability | comparisons | personality | emotion | communication
    designers as learners:
igniting the spark for web-based roleplay | 2003